German Review of KULT: Divinity Lost

Discovered this review of KULT: Divinity Lost. It is in German but nothing Google could not fix. So, if you understand German or just want to learn about what other people think about KULT: Divinity Lost it is here to check out:

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Preview Folder KULT: Divinity Lost

Since I like all kinds of Kultish things I would love to lay my hands on the Preview Folder that they made for KULT: Divinity Lost. I don’t know how many folders they did but it would be a cool thing to have. Also, it is cool to see pictures of creatures that clearly are designed for KULT but is not published in any of the books released in the Kickstarter.

Found some pictures from the folder online.

An old and abandoned KULT: Divinity Lost development blog

Halls of Flesh

I found something very interesting. On tumblr there was an early development blog of KULT: Divinity Lost. It was written during 2015 by the Creative Director Petter Nallo. Sadly there aren’t that many posts and I guess it sort of died off when the game was Kickstarted. The blog is called The Halls of Flesh.

Even though things have not been updated from a long time it gives a bit of insight in the creation process of KULT: Divinity Lost. Here are some of the insights:

1. There is a Swedish Comic Artist called Lars Krantz that have used themes of KULT in his comics.

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2. Petter Nallo wished they could have artworks with movement in the core rules and posted this one as an example:

I agree, it would be cool!

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3. It is revealed some of the music Petter Nallo was listening to while writing KULT:: Lustmord, The Hellbound – Hellraiser II Soundtrack, Sopor Aeternus, Limbonic Art and Atrium Carceri (which of course is part of the official KULT soundtrack).

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4. While working on the Mythos for KULT: Divinity Lost Petter Nallo also revealed Concept Art that he had made to the first iteration of the game The Prisoners of the Illusion (some of it can be seen on this blog post where I talk about that project). One of the artworks was shared by Clive Barker himself on his Facebook Page.


This is the Artwork that Clive Barker himself shared on his Facebook.

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5. Also, one the blog one of the coolest Nepharites I have seen is also displayed. And I can see how the concept of it survived. It is now the Nepharite Weaver in the Core Rules on page 325. But to be honest, it is something with this version I prefer. It has something delicate about it. Petter Nallo reveals that it was inspired by a passage from the Clive Barker short story The Hellbound Heart:

“The woman beneath was grey yet gleaming, her lips bloody, her legs parted so that the elaborated scarification of her pubis was displayed. She sat on a pile of rotting human heads, and smiled in welcome […] Their rot was beneath her nails, and tongues- twenty or more- lay out in ranks on her oiled thighs, as if awaiting entrance”


An Early Concept of Weaver, a Nepharite serving the Death Angel Gamichicoth.

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6. There is also a really early post regarding inspiration of the style of the Tarot Cards. Check out more about them here.


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6. The Indie Game The Cat Lady is mentioned as an inspiration for KULT.

Playing “The Cat Lady” a game that truly is Kult in many ways. From grotesque murders, dark cities, secrets, mental institutions to dream worlds and purgatories.

And “Death is only the beginning” is a phrase that could describe this indie horror game in one sentence. So if you are into indie games and point and click adventures check it out. You can find it both on Steam and on Gog.


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7. Finally the movie The Cell is mentioned as an inspiration. And I can clearly see how the Nepharites has been reshaped into something more magnificent based on this movie.

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It was a treasure to find this development blog and it saddens me that it did not continue I would loved to have learned more about the process and the sources of inspiration.

KULT Grand Slam!


The biggest (and only) RPG magazine in Sweden has a yearly contest where their reader may vote on what games they have liked the best in numerous categories. There were over 800 people voted and KULT: Divinity Lost won Gold in every category it was nominated.


Campaign Setting



Design and Layout

Campaign (The Black Madonna) 

Gaming Accessories (The Tarot Cards)

Scenario (Seven Sisters)

Best role-playing game 2018

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And also, the best podcast was Red Moon Roleplaying which has a lot of great KULT material.




Kult Kickstarter Editions for sale!


The remaing RAW, UNCENSORED and VISCERAL Kickstarter editions of KULT: Divinity Lost is now for sale in Helmgasts webshop:

These are the true editions that follow the original vision before they were toned down to fit a more sensitive audience (US). And I guess, to be able to sell them in book stores.

These few remaining copies will probably be sold out pretty quickly.