Polybius Review

Polybius

This fan made KULT: Divinity Lost scenario by Mattias Storm revolves around the urban legend about Polybius, a mysterious arcade machine that surfaced in shady corners of video arcades in the early 80s.

This scenario is about Coming of Age and Friendship. You get pre-made characters that all are 14-18 years old. They all have Archetypes that are pulled straight out of movies/shows about teenage kids. We have the Bitch, the Troubled, the Bereaved, the Nerd and so on. Really nice and well written characters that you easily can relate to.

The scenario is set in the 80s and the lover of Stranger Things won’t be disappointed. The scenario starts quite innocent at Gregg’s Arcade and then escalate. The grown ups are all sleeper and do not notice the strange things that are going on so it is all up to the players.

What I especially like with this scenario sit that it is so thorough. There is a lot of back story, well developed characters, maps, NPCs and well described locations. the author gives the GM a lot of tools and help with things that happens and that Bombs (both general, or tied to specific PC) that can be thrown in to drive the story forward.

Now, lets talk a bit about the layout and style because it is super gorgeous! This looks like a professional product. And I love the neon style that both hints at the time period and the setting.

It is so professionally made that I would have imagined it being written by one in the KULT-team or their group of freelancers. Download it, read it and play it! This is really great. My main question now is when do we get an official scenario from Mattias Storm?

The scenario is free to download and you can find it here: Here!

2 thoughts on “Polybius Review

  1. Hey, thanks for the review! It’s awesome to see that people like the scenario! Now I just need to make up my mind if I should make a Polybius 2 (in best 80s fashion) or start on something completely new. 😉

    Like

    1. I am glad you liked it! And I love the scenario.
      I would love to see something more to KULT by you. Not necessarily part 2. Just see what more you can conjure up. You really have a fresh new take on it.

      Like

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