Interview with the KULT team well worth a read!

Found this interesting interview with the core team of KULT: Divinity Lost. It is well worth giving it a read. I especially enjoy Robin Liljenberg who lists a number of scenarios they have written and played. Just to give one example:

– A group of heavily armed elite mercenaries, venturing down through Metropolis, and getting stuck in a Citadel in Inferno – with no ammo, and no way out.

Link to the Interview

Art Sefi2 copy

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